I just posted a new video over on the YouTube channel. Some of it’s a repeat of an earlier video.
HOWEVER, this video goes into much more detail on how to get this done than the previous version.
The part that I “repeat” is there so that the additional information makes sense and isn’t given in a sort of vacuum.
Anyway, check out the video by clicking here now.
Okay, in a video just a couple of days ago I gave a full blown model for how you can make MUCH more with apps.
However, that video was about the model and was “thin” (as in I didn’t cover it at all) on exactly how you actually increase app revenue.
In this post I’m going to give you the nitty gritty details on exactly how to increase app revenue in a video series that shows how this is done in greater detail.
With all the rukus going on right now with the “NDA seminar” being put on by Chad Mureta and Trey Smith, I thought it important to give you a REAL business model to follow. Trey makes 30k per month across all of his apps, I make 100k per month from EACH of them. This is why I wanted to get this out to you ahead of their webinar. Check it out …
HOW you think about your apps actually matters
I think of apps in a rather different way than most people.
The interesting thing that I’ve found is that without exception, all of the most successful appreneurs think about apps the same way I do.
In this post, I’m hoping to change your perspective of what an app really is, and change how you perceive them so that you can make apps much more likely to make money.
99.8% of Appreneurs Fail??? Are you Serious?
Okay, I crunched some numbers and came up with something that can only be called disturbing. 99.8% of all small appreneurs will ultimately fail. Their apps won’t get downloaded and they won’t make any money. And I’ve found there’s a reason why this happens.
It isn’t hard to understand at all, and once I lay out the reasons for you, it’ll make total sense.
Of course the problem is that the pitfalls I’m going to share you will probably find are also things that you’ve been doing.
In this post I explain why 99.8% of appreneurs fail, what they’re doing wrong, and then show you what the .2% of highly successful appreneurs are doing so that you can walk in their footsteps.
Are you making these insane mistakes?
So I get a call from this appreneur today and he starts telling me about his app.
I stop him probably not even ten seconds in and ask him who the app is for. His answer, “well, anyone with a smart phone.”
“No,” I replied. “Who’s going to be interested in this app, who’s the market?”
Again he answers, “Everyone with a smart phone.”
So I sigh and say, “Look, I don’t mean to sound like a jerk here, but the market is NOT everyone with a smart phone. It isn’t. The kinds of things interesting to an 60 year old female quilting enthusiast living in West Virginia are going to be dramatically different from a 22 year old male extreme sports junkie in California. There will literally not be a single app on their phones in common other than the ones preinstalled on the device. Now really, think. Who is going to be most interested in your app?”
I know it’s been a while since I posted anything, but between health issues and creating my own apps I’ve not had a ton of time. That said, I do speak to a lot of app developers. The biggest problem that I see is their “development process” is completely jacked up (special report on that another day).
The second largest problem however is without a doubt the way outsourced developers are managed. Most are doing it all wrong, and it’s turning an app that should be completed in 3 weeks into one that takes 12 to 16 weeks.
Check out my special report App Done: From Idea To Creation on how to solve that problem (and even a little about what’s wrong with when you’re getting a developer involved in the first place)